Shadows demo with source download


Short description:

  • GPU hard triangle shadows based on ray casting
  • Acceleration:  AABB tree with 2D light space grid
  • Direct3D 11, Visual Studio,  C++ and HLSL Source
  • Multiple 3d models, benchmark and profiling functionality
  • Purpose: Real time shadow research and collaboration

All the code and assets here not falling under other Copyrights (see Copyright.txt in the archive) is released under WTFPL

Download the .zip and unpack it locally. Run the executable in the root folder.

Download (14.2 MB):

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