Shadows demo with source download

Release

Short description:

  • GPU hard triangle shadows based on ray casting
  • Acceleration:  AABB tree with 2D light space grid
  • Direct3D 11, Visual Studio,  C++ and HLSL Source
  • Multiple 3d models, benchmark and profiling functionality
  • Purpose: Real time shadow research and collaboration

All the code and assets here not falling under other Copyrights (see Copyright.txt in the archive) is released under WTFPL http://www.wtfpl.net

Download the .zip and unpack it locally. Run the executable in the root folder.

Download AEngineApp.zip (14.2 MB):

http://www.kosmokleaner.de/ownsoft/AEngineAppv101.zip

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